SwitchWave – v1.1.0
🚨 SwitchWave v1.1.0 is live! 🚨
The latest update brings some serious upgrades to this GPU-powered visualizer for the Nintendo Switch — and yes, it’s still built on mpv/FFmpeg with full Tegra X1 acceleration. 🎮✨
Here’s what’s new in v1.1.0:
🔹 🔥 Enhanced Visual Engine – Smoother rendering, new shader effects (think fluid waveforms, spectral fireworks), and better frame pacing for buttery-smooth 60fps visuals.
🔹 🎧 Expanded Audio Inputs – Now supports mic input, line-in via USB audio interface, and even real-time capture from Spotify (via USB Audio Class devices). 🎧
🔹 🛡️ Firmware 15.x+ Ready – Full compatibility with the latest Switch OS versions (including OLED & Lite), thanks to updated libnx & deko3d integrations.
🔹 🎨 UI Overhaul – Cleaner menu layout, touch-friendly sliders for live parameter tweaking (gain, sensitivity, color palettes), and a snappier config editor.
🔹 🛠️ Under the Hood – Optimized GPU frequency scaling, reduced latency in visual processing, and improved stability on long playback sessions.
📦 Grab the latest build from GitHub (once the release page loads — fingers crossed!) or keep an eye on the project’s Discord for direct links. 🛠️
Happy visualizing, homebrewers! 🌈🎧
