J-Runner-with-Extras – V3.4.0 r2

J-Runner-with-Extras – V3.4.0 r2

J‑Runner with Extras v3.4.0 r2 – Fresh Update! 🎮

A Windows utility that flashes Xbox 360 firmware, manages NAND images, and runs custom payloads just got smarter.

What’s New

  • Smarter console detection
  • RGH3 images identified correctly
  • Glitch2 Xenon no longer mis‑flagged as Falcon
  • SMC+ support for Xenon & Elpis boards
  • New dashboard packs
  • XDK beta 2.0.1838.1 (Y1 GPU only)
  • 1888 Retail dashboard – Phat consoles only
  • ECC injection menu (experimental) – inject arbitrary RGH3 or RGH 1.3 ECCs
  • Over‑clocked RGH3 ECCs – higher boot reliability, but stress the hardware
  • DevGL & Glitch2m patches for older dashboards (thanks holofractal & wurthless‑electroniks)
  • Glitch2 support on Elpis with Samsung RAM (or Xenon with Rhea retrofit)
  • Zero‑fuse / DevGL XDKBuild image creation, including 64 MB variants
  • C‑R.bin generation for LTU1 DVD firmware
  • XeLL V3.4.0 (free60‑based) bundled
  • Launch from dashboard on glitch or DevGL systems
  • Inject into existing NAND/ECC, expand 16 MB → 64 MB, convert logical ↔︎ physical addresses
  • KV injection tool for existing NAND images
  • Experimental G3Fix – smooths RGH3‑old dashboard quirks

Fixes & Polish

  • UI glitches and Falcon‑RGH3 mis‑labeling squashed
  • Corona Glitch2m patch works across 17559, 15574, 13604 builds
  • PicoFlasher now warns on unknown flashconfig reads/writes
  • Restored `C‑R.bin` & `key.bin` extraction for Winchester consoles
  • Fixed devkit bootloader decryption in “Extract Files”
  • NAND info panel shows correct bootloader names; proper RGH3 parsing
  • Glitch2m image creation works on all Phat boards (XeBuild workaround)
  • KV size handling corrected; XeLL now displays KV info on Xenon
  • RGH2‑to‑3 conversion supports RGLoader style chains (CB → CD → SE)
  • XSVFtool replaces UrJTAG for far more reliable glitch‑chip programming
  • CPU Key dialog gets a text limit and verification button
  • Board‑type logic refined – Falcon CB_B only where appropriate
  • SMC reset limit patch now limited to Glitch/Glitch2 (not DevGL/JTAG)

Compatibility & Caution

  • Windows: Vista SP2+ (requires .NET 4.5.2), USB 2.0 port required
  • Do NOT use `JR‑Auto‑Update‑Delta.zip` – it can break the updater
  • Over‑clocked ECCs are experimental; only apply if you’re comfortable with potential hardware stress

Happy flashing, and may your consoles stay forever modded! 🚀

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